FIGURE DRAWING FOR MENS FASHION PDF

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Figure Drawing for Fashion Design - Elisabetta Drudi - Free ebook download as PDF File .pdf), Text File .txt) or read book online for free. For those looking for. Requirements of Successful Figure Drawing. ILLUSTRATIONS . Clothing Studied from Life. Rendering author, could be written only by a man actually. Figure Drawing For Mens Fashion - [Free] Figure Drawing For Mens Fashion PDF Ebooks How to Use Your Eyes. Download. How to Use Your.


Figure Drawing For Mens Fashion Pdf

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Download the Book:Art Models Danm Figure Drawing Pose Reference (Art Figure Drawing Pose Reference (Art Models Poses) PDF Male Figure . Our ° interactive drawing tool has clothing, nude, muscle and smooth views. The approach to drawing presented in this book is one I have used for a number of years in the teaching of life drawing and anatomy classes. It is aimed at. the fashion design principles for creating aesthetic values. The design should also .. stiff colour bindings. Figure Leung Man Ying's collection in

For those working without visual reference or as a means of checking one's work , proportions commonly recommended in figure drawing are: An average person is generally 7-and-a-half heads tall including the head.

This can be illustrated to students in the classroom using paper plates to visually demonstrate the length of their bodies.

An ideal figure, used for an impression of nobility or grace, is drawn at 8 heads tall. A heroic figure used in the depiction of gods and superheroes is eight-and-a-half heads tall. Most of the additional length comes from a bigger chest and longer legs.

Note that these proportions are most useful for a standing model. Poses which introduce foreshortening of various body parts will cause them to differ.

Figure drawing

Erasure was not permitted; instead, the artist was expected to describe the figure in light strokes before making darker, more visible marks.

Figure drawing by Lovis Corinth. Before A popular modern technique is the use of a charcoal stick, prepared from special vines, and a rougher form of paper. The charcoal adheres loosely to the paper, allowing very easy erasure, but the final drawing can be preserved using a spray-on "fixative" to keep the charcoal from rubbing off. Harder compressed charcoal can produce a more deliberate and precise effect, and graduated tones can be produced by smudging with the fingers or with a cylindrical paper tool called a stump.

She has a sweet innocent look that is enhanced by her stance. This example is a young male tearing full-speed into an aggressive position, with fists clenched and head set forward. The leading leg is bent at the knee and is curving outward in a dynamic flowing shape.

The torso is nearly horizontal, which emphasizes the onrushing posture. Draw an egg-shaped head with pointed chin. Draw three circles for the two shoulder joints and one visible elbow joint, and join with a curved line. Add a curved line for the spine, and a triangle for the pelvis. Add ovals for knee joints and lines for the legs. Start to add facial features: large eyes and tiny nose and mouth.

Give him some spiky hair. Then start to add costume details. Give him a clenched left fist. Add flesh to the torso, arms, legs, and feet.

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Add fists to both arms. Draw in his left ear. Ink the main lines using a thick nib. Add some creases to his clothes, then use black ink to color his pupils, the shadow under his chin, and his hair. Remember to have opposite limbs leading, for example: left leg, right arm forward.

Both feet are in contact with the ground in this walking pose, with toes on the right leg and heel on the left down, and his arms are swinging loosely by his sides. Add a neck and shoulders, then flesh out the arms. Draw the legs, from the hip joints down to the knee joint: his left leg is in front of his right and moving forward.

Add the lower legs. Draw an oval head. Add a vertical spine. Bisect this, and add circles for the shoulder and elbow joints with lines for the limbs. Add a triangle for the pelvis, one knee joint, and four lines for the legs.

Give him facial features: eyes with double highlights, and tiny nose and mouth. Add spiky bangs and simple hair. Add hands, one open and one fist. Finally, ink over the main lines, and add detail to his pants and shoes. Draw an inverted egg for the head, and a vertical spine, with a triangle for the pelvis. Draw circles for the shoulder, elbow, and knee joints, with lines for the limbs.

Start to flesh out the body. Add a collar, shoulders, torso, and the arms, one folded over the other. Give him flared pants and simply shaped shoes. Add facial features and outline the spiky hair. Create clothing details: the V-neck, belt, and flashes on the pants and top. Add the soles of the shoes. Ink all the main lines, then use your black to color the hair, leaving a white flash, and create shadow on the neck and under the arms.

Add detail on the knees. Keep the coloring simple. Use pale pink for the skin of his face, neck, and hands, with a dark beige for shadows. Use a bright blue for his uniform. The body is leaning backward, and the leading leg is turned inward in preparation for turning the whole body away.

His left arm is pulled back and counter-balancing the sudden shift in weight, and his casual suit is flowing away from the body to exaggerate the movement. Start to flesh out the body, creating shoulders and torso.

Add one bent arm and one straight, and legs. Add basic shapes for the arms and feet. Create an inverted egg shape for the head, an angled line for the spine, a triangle for the pelvis, with circles for the shoulder and knee joints. Add lines for the limbs. Refine the profile of the face, and add facial features: eyes, mouth, and ear. Then give your character a mop of spiky hair. Add fingers to both hands.

He has a high-collared shirt, loose jacket, and baggy pants with a belt. Add some detail to the shoes on his feet. MALE FIGURES attack and defend As the saying goes, the best form of defense is attack, and here is an example of a typical action manga character in a battle stance, shield up and sword poised to strike.

His rear leg is bent to brace his weight against attack and to enable him to push forward quickly. He has turned his body side-on to limit the attack area, and his face is set in an angry and defiant snarl. Use an inverted egg shape for the head, with a circle for his right shoulder joint. Draw a circle for his left elbow joint with two lines for the limb.

Draw a center vertical, then obscure most of it with the shape of the shield. His right leg is a single line; his left leg is a Z-shape with a circle for the knee joint. Next work on the details of the face. Add big eyes with double highlights and arched eyebrows. His mouth is wide open and his teeth are visible. Add a headband with a mass of spiky hair. Now start to flesh out the body. There is a little torso showing on his right-hand side.

Add his muscular right arm and clenched right fist in a gauntlet. Draw his left shoulder and the fingers of his left hand, then flesh out his legs, adding heavy boots to both. There are several layers of clothing at the neck, in addition to straps for his backpack, and oval motifs on both pant legs. Draw in the sword, and add decorative details to the shield.

Ink the main lines of your drawing and indicate some creases around the knee of his left leg. Then use black to create shadows at the sides of his mouth and on the gauntlet on his left hand.

His skin is pink with a darker pink in his open mouth. Color his costume blue, working over this in shadow areas to strengthen the color. Use a dark leather color for his backpack, then work the boots, shield, and hilt in shades of brown, honey, and yellow.

Finally, add ice blue to the blade and gauntlets. The character is running full tilt toward the viewer and letting loose with a flying punch. Note how the forward knee is curved inward, and the trailing leg is smaller to increase the distance from the viewer.

The punching arm cuts diagonally across the body. Draw an inverted egg head with a vertical line down to a triangle for the pelvis. Draw ovals for the elbows, shoulders, and one knee joint, with lines for the limbs. Flesh out the upper body, adding arms and fists, and the torso. Add eyes and eyebrows, with a small nose and mouth, then draw a crown of spiky hair. Add his legs; one is drawn from the hip to the knee joint and has only a foot visible.

This obscures the full-length right leg. Lightly shade his hair and shorts. Use a thick nib to ink the main lines.

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Then color the shorts and hair black. Create a round neck and sleeves for his top. Finally, create a six-pack on his torso. The figure is dynamically low to the ground and almost symmetrical in its stability. The outfit suggests a street fighter of some sort, and his stance could be a deflective one, or he could be getting set to unleash some kind of power blast from his open palms. Bisect an inverted egg head with a curved line and add triangle hands.

Add a short line to a triangle pelvis, then add legs and feet in an inverted Z-shape. Create wide shoulders and muscled arms, then a muscular torso down to the waist. Clothe the leg lines with baggy pants that hang in loose folds. Ink all the main lines of the sketch. Create detail on the palms, and then indicate lots of folds on the bottoms of the pant legs to get some movement here.

Add ears and a simple spiky haircut, then indicate wrist and belly wraps. Add a sash and kung fu slippers. Color his skin pale pink with a darker shade for the open mouth. Give him yellow hair, gray-brown pants and slippers, and a bright red sash. Draw an oval head with a vertical line down to a circle knee joint, and add a line for the lower leg.

Add an oval pelvis, a circle and two lines for the leg, and a line and six circles for his shoulder, elbow joints, and fists. Flesh out the torso, arms, and legs, all of which are muscular. Then, give him a fierce facial profile with feline nose and open mouth.

Add an eye and eyebrow, together with an ear. Then draw a clenched fist on his left arm, and fingers on his right hand. Color his skin using pink and beige, building shadow as necessary.

Make his suit red, with a white highlight on his left thigh. Finally, color his hair in two shades of blue. Ink the main lines, adding costume details, including torn edges to his shirt and pant legs.

Use black to create wristbands, and shadows on his hair and leg. His long, spidery legs and arms are typical of many manga characters. His weight is balanced evenly between both legs, and his left arm is raised defensively to counter a blow.

Start with an oval head, circles for the shoulder joints, and lines for the shoulders, arms, and spine. Add an ellipse for the hip with lines and circles for the legs.

Begin inking. Go over all the main lines of his face, body, and clothing. Include the creases in his clothes. Ink his eye and eyebrow and his black hair. The face is in profile: give him a bushy eyebrow, an eye, nose, and mouth.

He has a shock of hair and a pumping fist. Next add clothes to the body. He is wearing a T-shirt, open jacket with high collar and patch details, and tight pants. Draw in his pointed boots.

Now color your figure. His face and hands are shades of pink, and his clothes are shades of brown and gray. Color the patches on his sleeves yellow.

This boy, for example, is a gleeful youth, jumping for joy. The head is drawn larger in relation to the body, which makes him look younger, and his arms and legs have an elastic quality, which gives a more cartoony feel. Detail the face, which is dominated by the huge open mouth with broad lips. His eyes are simply closed slits with eyebrows.

Draw his ears and give him a spiky short hairstyle. Draw a round head, a vertical center line, a line for the shoulders with circles for the elbows, a broad ellipse for the pelvis, with circles and lines for the knee joints and legs. Add flesh to the bones, and give the character some clothes. The shirt is loose and has short sleeves.

Draw arms and legs, and simple shapes for hands. Finish your sketch by giving him pants and shoes, and fleshing out the arms and hands. As a finishing touch, add the straps of a backpack, and shade them. This character is peering nervously around a corner. His body is bent forward with his weight on the front leg and his left arm cautiously out in front. The figure is supported on the toes of his right foot, and his rear arm is tucked in behind. The eyes are wide open as he peeps around, and his manner suggests someone creeping.

Start with an oval head, with circles for the shoulder, elbow, and hand. Join these with a curved line. Add an ellipse for the hip, circle for the knee, and lines for the leg and foot. Add details for the face.

The eye is large, featuring a pupil with a highlight.

The nose is small, and the mouth expresses determination. Give him lots of spiky, cropped hair, outline a highlight, and add an ear.

His right leg needs to be added now.

This is bent back, and also has a jeans leg and sneaker. Finally, at this stage, indicate the corner of a wall: he is looking around this.

He is wearing a loose hoodie and jeans, which are baggy below the knees. Add large fingers to his hand, and a sneaker on his foot. Ink your sketch. Outline his facial features, hand, and clothing.

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Also ink the corner of the wall. Then, using a thick-nibbed inking pen, and leaving the highlight white, ink his hair and an area of shadow on his tummy.

It is a useful pose and worth practicing. The character is flying or leaping toward you with fist outstretched. His outfit is skintight superhero-style. Draw an oval head and a center line, bisected by a horizontal line for the shoulders. Add circles for the shoulder joints, a triangle for the pelvis, and lines for the legs.

Ink the main lines of the figure. Then use black to create shadow under the neck, on the fist, on his right arm, and on his feet. Add his eyes, and hair, with a highlight.

Add the basic shape of the arm, then position the fist: this is the focal point of the sketch. Flesh out the body, then clothe the legs and suggest feet. Next add the facial details: large eyes with double highlights, button nose, and small mouth. Suggest a hairline. Then work up both hands, including the fist. Use honey and maroon to create his clothing. Leave areas of white highlight on his pants to suggest they are made of a shiny fabric. Leave white areas on his punching fist and around his collar.

Color his face pale pink. His shape is compact and muscled, as a fighter would be.

His right leg is standing braced up on a rock incline, which helps to create a dramatic pose. The outfit is a sleeveless leotard with waistband and headband.

Start to detail the head, giving your character large eyes, and a small nose and mouth. His hair is a spiky crop, held by a band. Then flesh out the torso and arms. Outline the figure using basic shapes: an oval for the head, shoulder, elbow, and knee joints. Add a triangle for the pelvis, then join all the joint lines. Outline his clothing: a tightfitting cropped tank top and tight pants with ankle cuffs. Shade these, then shade his headband.

Finally, add shaded wristbands. Next flesh out the legs and feet, which are wide apart. Then add hands. His left hand is pointing, so detail the index finger, and then the other, closed fingers.

The legs are wide apart and ramrod-straight, making a basic A-shape. The arms are folded to present a closed front, and his head is cocked slightly to one side, as if in challenge. Draw an oval head, add a center vertical line, then bisect it with a line for the shoulders. Add shoulder and knee joints, a triangular pelvis, and lines for arms and legs.

Make a line for the eyes and add them, then sketch his face with a pointed chin. Top this with spiky hair. Add flesh to his folded arms, torso, and legs.

Ink your sketch, adding fold lines on the sleeves and pants. Accent the foot of the boots. Then add shadows around the collar, under the folded arms, and on the boots. Work on the clothing.

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He has a tight jacket with a high collar, and tight pants that are baggy around the knee where they fit into boots. Add a crossed belt. Give him red hair. Use gray for his suit. Finally add yellow details on his suit, and color his boots yellow with brown shadows. His arms are raised like a cat, and the shoulders sit high in line with the head to give power to the pose. The legs are split: the right is stretched out ready to land and the left is folded for aerodynamic shape.

Start with an egg shape on its side for the head. Draw one circle above this and one below for the elbow joints, with lines for the arms and a circle for his fist. Add a large oval for his hip. Draw circles for his knee joints and lines for legs and feet. Create arms and flesh out the torso. Draw his left leg from the hip to the knee joint, then out to the shoe line. Add a shoe. Draw his right leg behind the left.

Add his facial features, then give him some spiky hair. Shade this. Ink the main lines, including the creases in his top. Then use black to color his pupils, his hair, and his pants.

Leave white highlights down the front of both legs. Color the shadow under his chin and his slippers black, too. Draw a sash around his waist, folds and creases in his clothing, and then draw clenched fists. Now use a combination of pink for his skin and dark beige for shadows on his face, hands, and feet. Use a fresh apple-green to color his top and toggles, then use a blue-gray to tone down the highlights on his pants. Finally add a little pale gray to his sash to indicate shadows.

Use cool, dark colors for jackets and trousers, then add some bright touches, such as red for a T-shirt. The whoosh lines magnify the action. This one is in a rage, with clenched fists and flushed cheeks. You can see the ears are lower with respect to the eyes, and the pupils are raised to the top part of the eye to give a line of vision in that direction. The sharply drawn eyebrows indicate concern and anxiety, while the open mouth suggests she is calling or shouting out.

Draw an oval head, and bisect it horizontally with a curved line nearer the top. Bisect it vertically with a curve nearer to one side than the other. Add the neck.

Sit the pupils on the horizontal line. Add large eyes with double highlights. The visible ear comes from this line, too. Sit the nose and mouth on your vertical line. Next add the hair. This is short and spiky. Create three pieces for the bangs and front of the hair, and then draw the rest of the hair, starting from the crown. Outline an area of highlight on each of the bangs. Finally, loosely shade the hair, using a very soft pencil, and shade inside the mouth.

Strong black lines around the eyes increase the intensity of the expression. Her left shoulder is raised and pulled across her face slightly, which suggests she is preparing to deliver a blow. Start with a pointed oval. Bisect it horizontally and vertically.

Create a curve for the front shoulder, a vertical line for the neck, and a curve for the other shoulder. Add the spiky profile of the hair inside the oval. Then give her a long ponytail with a flicked end. Outline a couple of highlights.

Then indicate the clothing. Add the ears and a small nose. Then draw the large open mouth. Ink all the main lines, including the folds in the clothes. Then use black to color the hair and the pupils. Finally create the shadow inside the mouth and under the chin. The eyes are narrowed and her cheeks are flushed, with the mouth a tiny oval.

The sloping hair accentuates the forward tilt of the head. Start with an egg shape and bisect it horizontally and vertically to help with positioning the features. Add the neck, and bisect this, too. Ink all the main lines, including the areas of detail on the hair. Use a fine pen for the nose and mouth. Then color the pupils black. Add the features, starting with the eyes with double highlights.

Add arched eyebrows, then the one visible ear. Add a pert nose and a tiny open mouth. Give the head some hair next. Work spiky bangs from the top of the oval, and continue it outside the edge of the face. Then add the long locks. Color her face pale pink, using a darker pink for the flush in her cheeks, in her mouth, and under her chin.

Give her blue pupils and a mass of yellow hair. The dark, narrow eyes and the thin closed lips mean nothing but trouble. The chin is a sharper point than that of most females, which gives a meaner feel to her face, and the cascading black spikes of her hair are almost spider-like.

Draw a circle, then bisect it vertically. Continue this line down, then sketch two lines to form a V-shape at its base: this will be the chin of the character. Start to add features, beginning with the eyes and arched eyebrows.

Ink the main lines of the face, and the upturned collar. Then use black to color the hair around the areas of highlight. Bailey Gregory rated it really liked it Oct 27, Ash rated it it was amazing Jan 23, Nick rated it it was amazing Dec 29, Romulo Cavalcante rated it did not like it Feb 22, Max rated it it was amazing Jan 12, Emily rated it really liked it Jul 13, Bambi Bells rated it it was amazing Nov 08, Prajakta Kulkarni rated it liked it Oct 09, Shubham rated it it was amazing Jul 30, Muni rated it it was amazing Apr 08, Loredana Mihaela rated it it was amazing Apr 18, Samar Zain rated it it was amazing Jan 23, Tom rated it really liked it Jul 08, Badar rated it it was ok Aug 31, Valeria Novak rated it it was amazing Nov 07, Shankar rated it it was amazing Apr 11, There are no discussion topics on this book yet.

About Elisabetta Drudi. Elisabetta Drudi. Books by Elisabetta Drudi. Trivia About Figure Drawing foLike charcoal, it can be erased and manipulated using a stump. Choose a pad that is around 24 pounds 90 grams per square meter in weight for the best results—lighter tracing paper may buckle and heavier paper is not suitable for sketching. Another approach is to loosely construct the body out of geometric shapes, e. Work around the figure, inking the main lines of the head, body, clothing, and shoes.

Give him yellow hair, gray-brown pants and slippers, and a bright red sash.

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